require('./config');

async function main() {
        
    await lcc.configMgr.loadJsonConfig("file://F:/kings-and-pigs/server/test/data/config/version.json");
    // let a = lcc.configMgr.getConfig('config').gameName;
    // lcc.TABLE_PATH = 'F:/kings-and-pigs/server/test/data/table';
    // await lcc.tableMgr.loadTable('test1');
}

main();
